Cultist Simulator: Perpetual Edition

Cultist Simulator: Perpetual Edition


A commenter asks:

"Would it be incredibly greedy to hope for more alpha releases to tinker with prior to the Kickstarter?"

It wouldn’t be greedy but it’s probably not going to happen. The  Kickstarter is currently set for September anyway, so you won’t have long to wait.

But it’s actually somewhat better news than that. Here’s why.

It’s common for Kickstarters to offer (for instance) an alpha-access tier, a beta-access tier, a standard tier and a bunch of extra-in-game-content tiers. On top of that some Kickstarter games do Early Access or some other sort of paid alpha for non-backers.

This is a perfectly decent way to raise a bit of extra cash. Lots of well-run Kickstarters (including Sunless Sea) have done it, and done it well. But it’s also a surprising amount of work – not just the admin of managing separate sets of keys and emails, not just the technical overhead of multiple builds, but also the work of communicating all this to the community. ‘Uh, I bought the early beta version. Does that mean I get the lifetime DLC guarantee? or is that just for Early Access?’

So when I run the Kickstarter for Cultist Simulator, I’ll offer just one tier: Perpetual Edition.

Perpetual Edition means: you buy the game before full launch, you get access to early builds and any and all DLC and expansions free forever.

When I release a paid version of the game on’s Refinery or  Steam Early Access or GOG’s Games in Development or anywhere else, that’ll also be Perpetual Edition.

I’m probably leaving some money on the table by doing this, but I am also leaving a lot of confusion and busywork on the table. And it feels cleaner and more egalitarian.

To  return to the original question: there probably won’t be many dev updates before September. But assuming we get the Kickstarter off the ground, then once it’s complete, all backers will get updated-alpha access straight away. So you won’t have long to wait.

The Kickstarter is scheduled for September.

Get emailed about it when it’s closer

Follow me on Twitter if that’s less hassle

Apparently I have to have a Facebook page too or like whatever

This is just a link to a really good Mary Renault novel. It’s not even an affiliate link


Files 76 MB
Version 0.7.6 Jul 26, 2017
CultistSimulator_0_7_6.tar 77 MB
Version 0.7.6 Jul 26, 2017 71 MB
Version 0.7.6 Jul 26, 2017


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The alpha is lovely so far, I REALLY like the emergent quality of new cards and docks as the protagonist realizes both new external options and new personal capabilities, respectively. Let me know if you'd like any help with any part of the project whatsoever; I'm presently working on building Unity-based population simulators, as a self-education measure.